Vijil
14-02-2009, 16:22
http://i336.photobucket.com/albums/n359/Robinsucks/Tiberiusrounds.jpg
This is new from Tiberius arms (www.tiberiusarms.com), specifically for paintball as opposed to "less lethal". Before you say "it's been done before", it hasn't really. The old ones were an addition to existing paintballs rather than a custom paintball from the ground up, and on this one the fins are made from gelatin same as the rest of the shell. Also, the ball is no longer than a regular ball. That and the paint is only in the front half which makes it nose heavy, meaning the fins work much better.
No doubt it's expensive at .75US per ball, but it's a step forward instead of trying to rifle the barrels (which doesn't work at all in paintball) or use flatline barrels which limit your velocity and mean often the ball wont break at range.
Basically the rear half of the paintball is quite solid and has angled fins which rotate the ball and keep it going straight. This doesn't work on round objects which is why rifled barrels don't work, but it does work if the projectile is designed for it. The front of the paintball can be brittle so that even when it's going slow after a long flight it will break nicely. The back being hard means that a full 300fps is possible despite how brittle it is.
To me, this seems like the first decent solution. It makes sense in terms of physics and stuff too, for a change. Tiberius will be releasing special mags for it for all their guns. For the first time, we may see something approaching "real" snipers in paintball.
Here's a video of Mike from TechPB:
9rsVXFL48Sk
I doubt we'll see this in speedball, but for bush players it certainly adds a new dimension to the game and does away with some of the criticisms airsofters have about woodsball in terms of range and accuracy. Only real problem I can think of is at the chrono, you have to spend at least $4 to get the velocity right...
9zOSozQNURI
This is new from Tiberius arms (www.tiberiusarms.com), specifically for paintball as opposed to "less lethal". Before you say "it's been done before", it hasn't really. The old ones were an addition to existing paintballs rather than a custom paintball from the ground up, and on this one the fins are made from gelatin same as the rest of the shell. Also, the ball is no longer than a regular ball. That and the paint is only in the front half which makes it nose heavy, meaning the fins work much better.
No doubt it's expensive at .75US per ball, but it's a step forward instead of trying to rifle the barrels (which doesn't work at all in paintball) or use flatline barrels which limit your velocity and mean often the ball wont break at range.
Basically the rear half of the paintball is quite solid and has angled fins which rotate the ball and keep it going straight. This doesn't work on round objects which is why rifled barrels don't work, but it does work if the projectile is designed for it. The front of the paintball can be brittle so that even when it's going slow after a long flight it will break nicely. The back being hard means that a full 300fps is possible despite how brittle it is.
To me, this seems like the first decent solution. It makes sense in terms of physics and stuff too, for a change. Tiberius will be releasing special mags for it for all their guns. For the first time, we may see something approaching "real" snipers in paintball.
Here's a video of Mike from TechPB:
9rsVXFL48Sk
I doubt we'll see this in speedball, but for bush players it certainly adds a new dimension to the game and does away with some of the criticisms airsofters have about woodsball in terms of range and accuracy. Only real problem I can think of is at the chrono, you have to spend at least $4 to get the velocity right...
9zOSozQNURI